

- #Need for speed pro street pc review update
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"Something you don't realize from just playing games is how much smoke there is," he tells us. Senior Producer Mike Mann is keen to stress that the dirt and grime of racing is an important part of the vibe that hasn't been adequately conveyed in any games before. This screen shows the way that the Infineon circuit in Sonoma County, California should look in the final game, where it will host speed, grip, drift, and drag racing challenges. Street racing is no longer the illicit culture glamorized by Most Wanted and Underground, and Pro Street reflects this by focusing on "race weekends" at tracks and closed courses around the world. Unlike in recent Need for Speeds, you don't have to make your car ugly just to score points what's more important is tweaking its performance. Whereas in Carbon this was purely a cosmetic function, in Pro Street every tweak you make affects the physics model (and consequently the performance) of the car, and an in-game wind-tunnel mechanic highlights this for you. Like Need for Speed: Carbon, Pro Street offers a lot of customization options, including the remarkably full-featured Autosculpt widget that lets you mold body panels pretty much any way you'd like. A Wii version is also coming, but it'll obviously look and play quite differently.
#Need for speed pro street pc review ps3
It's truly a next-gen racer, and the images you see here are "visual target" screens using the game's engine and are indicative of what the team is striving for on the PS3 and Xbox 360. The game is headed for release at the end of this year, and we were lucky enough to get the first look at it in action.

"The Fast and the Furious vibe is dated, and the culture has matured. The result? "It's all about authentic street racing," Mann declares. Rather than unleash yet another pink-lit street racing variant, Senior Producer Mike Mann and Producer John Doyle have set about redefining the game and sending it off in a new direction. With four games released in four years, no one is more aware of the potential for franchise fatigue than the development team at EA Black Box in Vancouver.
#Need for speed pro street pc review update
I will have to check with my friend tomorrow at work and get back with you.īesure to run windows update and make sure you are on Catalyst verison 7.The Need For Speed Series is one of the most successful in EA's stable, behind unstoppable forces like Madden and The Sims. I know this post probably does not help much and what I am saying may not be even half accurate.
#Need for speed pro street pc review driver
Yes, I realize that Need for Speed Pro Street is like 2 or 3 generations ahead of Most Wanted but as I understand all EA racing games are like that and require a special driver or download. I have another friend who has a GeForce 8800GTX and he reported the same issue.
#Need for speed pro street pc review software
I was told this is a software driver issue. It is just a freeze frame about every 10 seconds I guess. It is not even a gradual decline in frame rates. One second you are going at 200mph then the whole game freezes for a split second which throws your concentration off then BAM! You are right back to 200 mph in 0.0 seconds. I was playing Need for Speed Most Wanted on a friend’s computer who has an x1950XT, with 2 Gigs of Ram, and a Pentium D 820 and the game was very JERKY. From what I am told EA has an issue with their Need for Speed Series on the PC.
